Agile Game Development
These slides are from a full-day tutorial at the GDC 2007 conference and were presented by Clinton Keith, CTO of High Moon Studios; Mike Cohn, president of Mountain Goat Software; and others. Mike Cohn's slides from this session are also available in Korean. The translation was generously made available by Kay Kim.
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| 3.0 MB | |
| March 05, 2007 | |
| Game Developers Conference | |
| full day | |
| Download this presentation | |



