Certified ScrumMaster for Video Game Development - Austin, TX
|
May 8-9, 2008 | Austin, TX | ||
| 8:30 AM | Mike Cohn and Clinton Keith | |||
| 16:30 PM | $1,500 |
This two-day course not only provides the fundamental principles of Scrum, it also gives participants hands-on experience using Scrum for video game development. This course puts theory into action through a variety of exercises. During the course, attendees will learn why such a seemingly simple process such as Scrum can have such profound effects on an organization. Participants gain practical experience working with Scrum tools and activities such as the product backlog, sprint backlog, daily Scrum meetings, sprint planning meeting, and burndown charts. Participants leave knowing how to apply Scrum to all sizes of projects, from a single collocated team to a large, highly distributed team.
Following successful completion of the course, each participant will be designated Certified ScrumMaster. This certification includes a one-year membership in the Scrum Alliance, where additional ScrumMaster-only material and information are available.
Onsite Availability
Don’t see a date and location you like? Want to train a team or department without the hassle of travel? This course is available for onsite delivery. Contact Mike Cohn at (720) 890-6110 or by e-mail at mike@mountaingoatsoftware.com or Clinton Keith at 760-622-8703 or by e-mail at clinton.keith@gmail.com.
PMPs: This course counts for 16 Professional Development Units (PDUs).
You Will Learn
- Practical, project-proven practices that have worked for numerous video game projects
- The essentials of getting a project off on the right foot
- How to write user stories for the product backlog
- Why there's more to leading a self-organizing team than buying pizza and getting out of the way
- How to help both new and experienced teams be more successful
- How to successfully scale Scrum to large, multi-continent projects with team sizes in the hundreds
- How to help producers, artists, designers and programmers work together effectively in a Scrum team
- How to work with publishers and other stake-holders outside the team who may not be familiar with Scrum
- Tips and tricks from two instructors that combine ten-plus years of using Scrum in a wide variety of environments and ten-plus years of video game product development
Who Should Attend
Whether you're a manager, producer, programmer, artist, designer, tester, product manager, or someone interested in working on or with a Scrum team, this course is suited for you. You will leave with solid knowledge of how and why Scrum works. Through practical, hands-on exercises and small-group discussion you will be prepared to plan your first sprint immediately after this class.
Austin, TX
Classes in Austin will be held at the Omni Austin Southpark hotel. With a premier location in the heart of a world-renowned city, the Omni
Austin Hotel at Southpark is at the center of it all. Rising 14
stories above Austin’s flourishing high-tech corridor, this
elegant luxury hotel offers modern amenities for the 21st century
traveler.




