Scrum Shortcuts without Cutting Corners: Agile Tactics, Tools, & Tips

Scrum Shortcuts without Cutting Corners: Agile Tactics, Tools, & Tips

Rather than a conventional review, here is the foreword I was asked to write for this book.

--Mike

In the spirit of this book, I’ll take a shortcut and come right to the point: Buy this book. I assure you, you’ll find the wisdom in this collection of shortcuts extremely helpful.

However, experience tells us to be leery of shortcuts. Very few work out. Horror movies

Just Start: Take Action, Embrace Uncertainty, Create the Future

Just Start: Take Action, Embrace Uncertainty, Create the Future

I've never been a big fan of the Shewhart or Deming cycle of Plan-Do-Check-Act. Sure, it works fine for some things. I cooked an elaborate dinner for my family last night. Plan, Do, Check and Act (or Eat) worked well for that. But for what makes up much of the rest of my life, a plan-first approach has never seemed entirely appropriate.

That Plan-Do-Check-Act is often

The PMI-ACP Exam: How to Pass On Your First Try

The PMI-ACP Exam: How to Pass On Your First Try

I was looking forward to reading this book. I haven't paid much attention to the PMI-ACP initiative and thought this book would help me see what the test covered. The book is extremely short: there are less than 140 pages between the introduction and the glossary. The entire book is double-spaced so it is a very quick read. After the main book is a glossary and then two

Essential Scrum: A Practical Guide to the Most Popular Agile Process

Essential Scrum: A Practical Guide to the Most Popular Agile Process

The book is a comprehensive overview of Scrum. It goes from the principles of agile through the mechanics of sprints to the roles on a Scrum team and all the way up to topics like technical debt and portfolio management with Scrum. A very helpful aspect of the book is the detailed "visual language," Kenny created while writing the book. He created icons for every possible

Agile Game Development with Scrum

Agile Game Development with Scrum

Scrum and game development go together as well as chocolate and peanut butter. In this book, Clinton Keith does a perfect job of showing how to put them together.

The book is split into five parts. The first part describes the crisis facing game development because of the explosion in complexity and game size. Not wanting to end on a down note, Part 1 also describes how

Coaching Agile Teams

Coaching Agile Teams

Coaching of all forms--whether of kids playing basketball or software professionals learning to ScrumMasters or other agile leaders--is difficult. The advice given often boils down to "here's how I do it..." or "you should always do..." The first style of advice fails because the coach's personal style may differ dramatically from the apprentice's style. Techniques that

Agile Product Management with Scrum: Creating Products that Customers Love

Agile Product Management with Scrum: Creating Products that Customers Love

As a project management framework, Scrum introduces many changes. One of the biggest is the role of the product owner who represents the users or customers of a product or system. The product owner is responsible for making sure the right product is being built and in the right order. This forces the product owner to think iteratively and incrementally about the

Agile Testing: A Practical Guide for Testers and Agile Teams

Agile Testing: A Practical Guide for Testers and Agile Teams

This is an excellent book that deserves to be read by every tester on an agile project--and since agile projects largely try to do away with specific roles, everyone tests, making this a great book for almost anyone on an agile team. The book starts by laying groundwork by defining what agile testing is and describing ten principles for doing it. Part 2 touches on the

Software Project Manager’s Bridge to Agility

Software Project Manager’s Bridge to Agility

This excellent book is targeted directly at Project Management Professionals (PMPs) but will be extremely beneficial to any project manager who is interested in agile development.

After three short chapters that introduce the general principles and activities of an agile software development project, the authors attack the meat of their subject. Each of the nine chapters

Enterprise and Scrum

Enterprise and Scrum

The two best things about this book are that it: (1) provides a framework for adopting Scrum across an enterprise, and (2) describes some techniques for surmounting some of the problems you will likely face as you try. Although the book is about the "enterprise and Scrum" most of the contents will be applicable to any group of teams transitioning to Scrum. A set of five