Mountain Goat Client Double Fine uses Scrum on Brutal Legend

Mountain Goat Software client Double Fine Productions used Scrum while developing the popular game Brutal Legend. In this article on Gamasutra, executive producer Caroline Esmurdoc describes what went well and what didn't on the project.




About the Author

As the founder of Mountain Goat Software, Mike Cohn specializes in helping companies adopt and improve their use of agile processes and techniques to build extremely high-performance teams. He is the author of User Stories Applied for Agile Software Development, Agile Estimating and Planning, and Succeeding with Agile. Mike is a founding member of theĀ Agile Alliance and Scrum Alliance. He is also the founder of, an online agile training website. He can be reached at or connect with Mike on Google+.