Mountain Goat Software client Double Fine Productions used Scrum while developing the popular game Brutal Legend. In this article on Gamasutra, executive producer Caroline Esmurdoc describes what went well and what didn't on the project.
Mountain Goat Software client Double Fine Productions used Scrum while developing the popular game Brutal Legend. In this article on Gamasutra, executive producer Caroline Esmurdoc describes what went well and what didn't on the project.
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